WITCH DREAMS

As her story opens, 16-year-old Nyssa, orphaned by the unsolved murder of her parents when she was ten, dreams vividly about the day of their deaths. She lives in a vaguely defined medieval society that condemns witches—by definition anyone with psychic abilities. This includes Nyssa, who can “read” other people’s dreams. On the day of her parents’ deaths, Nyssa’s father threatened to exile his witch daughter to a monastery, leaving her with a lot of ambivalence about his murder. Hoping to solve the mystery, she uses her power to examine the event through the dreams of all its witnesses. Plot drives this combination of fantasy and mystery, leaving even primary characters underdeveloped, but providing a hook for readers. Although definitely not the author’s best work (beside the weak characterization, the book comes to its pat resolution far too quickly and leaves one whopping loose thread), it will appeal to fans of Vande Velde’s previous work, to readers of occult fiction and to those younger teens perennially in search of thin books. Purchase accordingly. (Fantasy. 12-14)

Pub Date: Oct. 1, 2005

ISBN: 0-7614-5235-4

Page Count: 128

Publisher: Marshall Cavendish

Review Posted Online: May 20, 2010

Kirkus Reviews Issue: Sept. 15, 2005

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Despite the stale fat-to-curvy pattern, compelling world building with a Southern European, pseudo-Christian feel,...

THE GIRL OF FIRE AND THORNS

From the Girl of Fire and Thorns series , Vol. 1

Adventure drags our heroine all over the map of fantasyland while giving her the opportunity to use her smarts.

Elisa—Princess Lucero-Elisa de Riqueza of Orovalle—has been chosen for Service since the day she was born, when a beam of holy light put a Godstone in her navel. She's a devout reader of holy books and is well-versed in the military strategy text Belleza Guerra, but she has been kept in ignorance of world affairs. With no warning, this fat, self-loathing princess is married off to a distant king and is embroiled in political and spiritual intrigue. War is coming, and perhaps only Elisa's Godstone—and knowledge from the Belleza Guerra—can save them. Elisa uses her untried strategic knowledge to always-good effect. With a character so smart that she doesn't have much to learn, body size is stereotypically substituted for character development. Elisa’s "mountainous" body shrivels away when she spends a month on forced march eating rat, and thus she is a better person. Still, it's wonderfully refreshing to see a heroine using her brain to win a war rather than strapping on a sword and charging into battle.

Despite the stale fat-to-curvy pattern, compelling world building with a Southern European, pseudo-Christian feel, reminiscent of Naomi Kritzer's Fires of the Faithful (2002), keeps this entry fresh. (Fantasy. 12-14)

Pub Date: Sept. 1, 2011

ISBN: 978-0-06-202648-4

Page Count: 432

Publisher: Greenwillow Books

Review Posted Online: July 20, 2011

Kirkus Reviews Issue: Aug. 1, 2011

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This is no didactic near-future warning of present evils, but a cinematic adventure featuring endearing, compelling heroes

LEGEND

From the Legend series , Vol. 1

A gripping thriller in dystopic future Los Angeles.

Fifteen-year-olds June and Day live completely different lives in the glorious Republic. June is rich and brilliant, the only candidate ever to get a perfect score in the Trials, and is destined for a glowing career in the military. She looks forward to the day when she can join up and fight the Republic’s treacherous enemies east of the Dakotas. Day, on the other hand, is an anonymous street rat, a slum child who failed his own Trial. He's also the Republic's most wanted criminal, prone to stealing from the rich and giving to the poor. When tragedies strike both their families, the two brilliant teens are thrown into direct opposition. In alternating first-person narratives, Day and June experience coming-of-age adventures in the midst of spying, theft and daredevil combat. Their voices are distinct and richly drawn, from Day’s self-deprecating affection for others to June's Holmesian attention to detail. All the flavor of a post-apocalyptic setting—plagues, class warfare, maniacal soldiers—escalates to greater complexity while leaving space for further worldbuilding in the sequel.

This is no didactic near-future warning of present evils, but a cinematic adventure featuring endearing, compelling heroes . (Science fiction. 12-14)

Pub Date: Nov. 29, 2011

ISBN: 978-0-399-25675-2

Page Count: 336

Publisher: Putnam

Review Posted Online: April 8, 2011

Kirkus Reviews Issue: Oct. 15, 2011

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